
In assembling this list, I’ve interpreted the term space sim to mean “games that attempt to simulate space-flight in some form”. They’ve since re-emerged in the last decade or so thanks to a combination of alternative funding models and general renewed interest, resulting in a new golden age for the genre. Incredibly popular in the nineties, space sims died out almost completely in the 2000s, barring a handful of major exceptions.

The space sim genre also has a turbulent history. The original Elite and its imitators also offered a glimpse of how expansive and multifaceted games would eventually become, offering multiple ways to advance through its large, open universe. One of the first genres to tap into that innate human desire to explore, space sims allowed us to escape confines of earth and investigate the far reaches of our solar system, our galaxy, and beyond. So after some time, when you’re finally feeling comfortable with building rocket ships, and designing every single aspect of it, feel free to explore anywhere you want, and if you’re feeling confident, you can also make things more challenging.Space sims epitomise the wish-fulfilment element of games better than any other genre. Each one of these will have its difficulty, so at first, it would be better if you start with some of the planets that are close to Earth, so that you can more familiar with how the game works. You will start on Earth, but you are free to go and explore the Moon, Mercury, Venus, Jupiter, Phobos, Deimos, Mars, Io, Europa, Ganymede, and Callisto. There are plenty of planets that you will be able to explore in Spaceflight Simulator. And remember, if at first, you don’t succeed, try, try again. The landing gear isn’t the only thing you need to worry about, so be prepared to face any surprises that come along the way. The game has real-world physics, so you will need to think hard before building a functioning rocketship, and plan exactly how you want it to work every step of the way. Building them with expertise will take some time, as every single part that is used on the ship will affect how it functions.

Navigating through the solar system also won’t be easy, and you will also need to be prepared to land your ship on all types of planets, as each one of them has its unique gravitational pull.īut don’t be scared to mess around, and try to build every type of rocketship that you can imagine.

Different missions will require different types of ships, so it might take some time before you can master the art of designing ships that are best suited for each type of scenario.
